This week I thought I'd
do another retro review, and take a look at something that is often
considered one of the hallmarks of anime; at least in the western
sphere. So, today we'll be taking a look at Ghost in the Shell:
Stand Alone Complex, a series
almost anyone who is into anime has probably heard of.
Ghost in the Shell
is a franchise that has spawned
multiple movies, and television series, including a live-action
Hollywood adaptation (if which we will speak no further). The series
as a whole is based on the original manga by Shirow Masamune,
although each adaptation diverges from the source material a little.
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Stand Alone Complex
follows the adventures of Section 9, an agency run by the Japanese
government to protect its national security, whether that be from
espionage, or particularly serious crimes. The division is headed by
Aramaki, and the team is lead by Major Motoko Kusanagi. It's a
cyberpunk series, that explores transhumanism, and what that means
for individuality.
For
the first couple of episodes the series looks like it will be similar
to the typical police procedural, with the main characters picking up
a new case every week. However, the show soon picks up a central
storyline that runs throughout the rest of the shows run. Although,
they are still forced to investigate other crimes during this period.
Stand Alone Complex
does well with this aspect, as each episode reveals the pieces of its
plot, and each episode usually receives a satisfying conclusion.
Although, as with most series, some episodes are stronger than
others.
The
central story of the series is done similarly, but on a larger scale.
Each episode that deals with the case reveals another piece of the
puzzle, until in the end the answer is revealed.
The
Ghost in the Shell
series can be heavily
philosophical at times, and Stand Alone Complex
is no different. The show often raises questions over the meaning of
a person's life, and asks what it is that makes us human. The
writing can be a little clunky, and one the nose with how it poses
those questions; but it does take a somewhat mature approach to them,
and draws on them as a central part of its plot, making them more
than just pretentious window dressing.
Still,
some may be put off by the philosophical nature of some of the
episodes.
However,
fear not, as there is plenty of action for those who are here to see
cyborgs fighting; and the action is good. Whilst most fights don't
last very long, the combat is fast, and fluid; it is also heavy,
and each blow looks like it would hurt. It is also very creative,
pulling on the premise of its material to come up with some
interesting scenarios for fights, and some interesting ways for its
characters to do battle.
It
is also clean, allowing the audience to easily follow what is going
on.
In
fact, the animation as a whole is smooth, and flows well. Although
again, some episodes were clearly considered more important, and had
more resources put into them.
The
characters are all endearing in their own individual ways. Each has
there own personality traits
Copyright © Bandai Entertainment |
So
all the characters are great, but the two standouts are Batou, and
the Motoko herself.
Batou
is great because of his voice actor, and how laid-back he can be at
times. He can be a breath of fresh air in what is a serious series.
In
my personal opinion, this is the definitive version of Motoko, as it
feels like we get to explore more of her personality than we do in
other versions. The philosophical questions about her own existence
feel like they carry more weight, as we see aspects of her personal
life, and the relationships she has with other people. She also has
more of a sense of humour than she had in the original animated film,
and we get some peeks of in outside of her work in her in more
relaxed moments, as well as her relationships outside of her
co-workers; so she feels more well-rounded as a character. Combined
with a certain amount of charisma, it makes her feel interesting.
She
is also quite badass, without coming across as being boring and
invincible. She's exactly as tough as you'd expect a black-ops
soldier to be, but isn't portrayed as being so strong she could never
lose.
However,
she can come across as a little bland in the first couple of episode,
as it doesn't really give her that much focus; but she soon comes
into her own as the central plot really gets started.
The
character designs are also strong. There is a certain uniformity to
the main cast, showing that they are all part of the same team, and
operate in similar circles. Yet, they are also distinct, and each
character conveys a certain amount of their personality in their
design.
All
of this is help by the voice actors, who all give very strong
performances. Again, Motoko and Batou stand out most, being voiced
by Mary Elizabeth Mcglynn, and Richard Epcar, respectively.
The
soundtrack is also fantastic, and has a techno feel that melds well
with the cyberpunk nature of the show. Not only does the music
fulfil its intended role, and enhances the action as it plays out in
the scene; but there are also a couple of standout tracks. The first
is called Run Rabbit Junk, which is the most prominent action
track for the series, and really helps to get the blood pumping.
The
second track is the credits song Lithium Flower, a song by a
western singer, that is sung entirely in English. It has a more
jazzy feel than the rest of the soundtrack, but doesn't conflict with
the tone of the show, and feels like a nice lead-out.
Ghost in the Shell
is considered a classic for a reason, and Stand Alone
Complex in particular still
stands tall, far above a lot of the anime that has come since.
Until
next time,
PhoenixAct.
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