Saturday 8 June 2019

Opinion | Jedi Fallen Order Trailer | Cautiously Optimistic


E3 has started! ...Kinda...

Electronic Arts had their big live stream today, in which they showed off a bunch of stuff they are working on. Among these was their new Star Wars title, Jedi Fallen Order; and to be frank, it was the only one worth talking about. So let's do that, let's have a look at the fifteen minute gameplay demo that put out, and have a good old gab about it shall we?

Okay, first thing to note is that EA has been saying all the right things in regards to this game, specifically that it's a single-player game, and there won't be any loot boxes. However, given Electronic Art's conduct in recent years, and in general, colour me sceptical. I'll certainly give them their chance, but I remain unconvinced that EA won't tack extra monetisation on to this in some way, although I do hope to be proven wrong.

Also, the creation of a single-player game without loot boxes shouldn't be paraded as a great achievement.

Anyway, with that little diatribe out of the way, let's actually look at the game.

Copyright © Electronic Arts
It looks okay at the moment, there definitely seems to be some influence from the recent Uncharted or Tomb Raider games, but that's not a bad thing. There was some climbing in there, some slight solving of environmental puzzles, and a fair bit of combat. There also seems to be a little Sekiro in there, with the way the main character leaps down to attack, and I think I even saw a poise gauge in there. Most of what we saw in regards to traversing the level was fairly standard, but Jedi Fallen Order adds a bit of its own flair by bringing in puzzles that require the application of force powers to solve, which makes sense. It always seemed a bit odd that a lot of previous Star Wars games restricted force powers to combat, with the possible exception of a double jump, when it would have been so very easy to find creative applications for them.

Speaking of the combat, it seems to be where most of the focus for this game lies, and unfortunately it looks somewhat underwhelming at the moment. Most of the regular enemies look they can be taking out in one hit, and there wasn't really any oomph to the attacks. Games like Dynasty Warriors get around this by having hundreds of enemies on the screen at once, and letting send multiple enemies flying with a single swing, and the 1-vs-1000 scenario adds a certain intensity. Whilst there are multiple clever ways to defeat storm troopers in this, the troopers themselves seem to crumple like paper, and without the sheer.

Of course, that lack of impact could come from us seeing gameplay from someone who already knows the game well, and is making what is normally challenging seem trivial. We'll probably have to wait until later, when more people get to go hands-on with the game, to get a more accurate assessment of what the combat is like.

I do like that this game ties into the new continuity, as the trailer features an appearance by Saw Gerrera, who was played by Forest Whitaker in Rogue One. It will be interesting to see just how much the game will tie into the current movies and expanded universe, I personally hope to see a little more, just so long as it doesn't overwhelming.
Copyright © Electronic Arts

I do hope they make some better references in spoken dialogue though. At want point a storm trooper makes a reference to the infamous high ground meme, and although it fit into the spoken dialogue well enough it still made me groan a little. Perhaps I'm just being cynical, bit I'd like the references to actually mean something, rather than just being random.

Also, I like how the main characters droid is worked into the UI, handing you medkits, and displaying the map for you. I always like it when there is an actual in-universe display for maps and menus, it adds that extra little bit of immersion.

Finally, I'd like to say that our main character looks … alright. He's a little plain, a uninteresting, but he definitely looks like step up from your usual male, action game protagonist; at least he has hair. There may be some shaven-headed space marines in this game, perhaps even many of them, but our boy will not be amongst them!

Copyright © Electronic Arts
I also appreciate how he despite his situation he looks to be an optimistic yet inexperienced, rather than some kind of jaded veteran.  As evidenced by his excitement over the idea that the rebels "need" him.

So that is all I've got to say for now. Despite how negative I may have come across in this article, I do think this game shows some potential, and will be watching its progress with cautious optimism. Here's to hoping that we see a good Star Wars game in the relatively near future.


Until next time ladies and gentlemen,

PhoenixAct.


Twitter            Patreon

No comments:

Post a Comment