Sunday 22 October 2017

South Park: The Fractured but Whole - Insert Innuendo Here

The boys are back, and ready to jump on the hottest bandwagon of the last ten years; superheroes! Of course, with this being South Park, it's sure to be a very tongue-in-cheek look at the genre, that revels in the ridiculous.

So, can Ubisoft follow up the success of The Stick of Truth with another good licensed adaptation? Let's find out!

As usual, there might be minor spoilers beyond here.


I'm going to admit up front that South Park is not really my type of show, as such a lot of the humour in this game fell somewhat flat to me; so it's probably a good job that I don't assign scores at the end of this review. That said, I didn't completely dislike the story in this game, there were some entertaining bits, along with some boring bits, and bits that were somewhat off putting; but hey, that's the nature of South Park, I guess.

However, this did impact my enjoyment of the game, as it's not just part of the story, it even creeps into the mechanics. Which is a point in its favour, as it shows a level of creativity, and a fondness for the source material; but it does colour the game, so watch out for that.

With that out of the way, let's talk about the story. The Fractured but Whole follows on directly from the end of The Stick of Truth, with the kids actually continuing their fantasy LARPing. However, Cartman grows bored with this, and changes the game to be about superheroes instead. What follows is a satire on the nature of Superheroes, and comic-book style storylines, and character dynamics, through a South Park filter.

Although, despite all of the unsavoury aspects of the storyline, there is still a sense of morality running throughout; an oddity that is fairly typical of South Park.

In particular, the show has a greater focus on the Marvel Cinematic Universe, with the boys being embroiled in a “civil war”.

Naturally, the game starts with you redesigning your character, although the act of filling out the character sheet is spread-out across multiple missions in the prologue. Which is a novel approach, when compared to most other games, where the player must make choices about the characters nature at the very beginning, before they know what those choices mean.

The game gives you three classes to pick from to start with, although these are basically reskins of the warrior, wizard, and rogue from the beginning of the first games. Still, it's a pretty standard way of letting the player establish how they want to play, and you do gain access to extra classes of the course of the game.

The battle system is fairly similar to last time, using a turn-based system, and having the players pick their attacks from a selection. Although, it has added an extra layer in the form of a grid-based moving system, allowing the characters to move around the battlefield. This influences attacks, as all abilities now have an area of effect, where they only hit on certain squares. This creates an extra layer of strategy, as players need to position their characters for maximum effect. Especially when combined with the fact that some move impart status effects on enemies. Status effects influence battle far more than they do in some RPGs, and can easily turn the tide of battle for or against you.

There is also a gauge that the player can fill over the course of battle, usually by pressing the appropriate button after being hit. Once this is filled the player can unleash a character's special actor, which usually deals significantly more damage than your regular attacks.

Outside of battle, the gameplay is almost identical. The characters wander around the town, getting caught up in all of the odd happenings going on in the neighbourhood; some of which manage to be funny through the sheer absurdity of them.

Some routes through the streets of South Park are blocked, and can only be accessed once the character gains special abilities. There are also companion abilities, which you only have access to when accompanying certain NPCs on specific missions. This turns the town itself into something of a small puzzle, adding an extra layer of depth to the gameplay, in addition to the modified battle system.

There are also plenty of mini-games, and side quests scattered throughout the town, ensuring that there will be plenty of content to keep entertained for some time. Although, much like the main game, the amount of enjoyment you get from them will depend on how much you enjoy South Park's style of humour; even if they are really well put together on a technical level.

Graphically, the game faithfully replicates the look of the show, right down to the very basic way the characters' move. The fairly simple design of the show probably eases this greatly, but this isn't a mark against it, in fact it may be a point in its favour. The simplistic style allows them to place a lot on the screen without it seeming cluttered, allowing the designers to pack in quite a few secrets, and hide them well, without the search becoming frustrating.

This style also allows the action to remain perfectly clear. Even when the screen is being filled-up with ridiculously over the top special moves, you never struggle to see what is going on.

In these terms it is mostly the same as the first game, which is fine, because the first game perfectly captured the tone of the show, at least visually.

In terms if sound, all of the actual voice actors have been brought on board, ensuring a level of continuity with the show. The music is good but not astounding, although it does lend itself well to the direction of the story, emulating the feel of a superhero film. There are no particular stand-out tracks, but it does what its supposed to, and enhances the feel of what is happening on screen; which is what's important.

Overall, The Fractured but Whole is a well put together game, with excellent gameplay, and an engrossing world. So, I can definitely recommend it based purely on its mechanics, and how it plays. However, the amount of entertainment you get out of it is going to depend in how much you like the style of humour that South Park indulges in, as it effects every area of the game. A good game, but probably not for everyone.


Until next time,

PhoenixAct.

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